Author Archives: Andrew

About Andrew

I do all the boring stuff that's gotta be done so I get to do fun stuff sometimes.

3D Rover

Check out this awesome Jolly Rover fanart, in 3D! I never thought Jolly Rover would look that great in 3D, which is why I made the artistic choice to do it in 2D, but as they say, a picture is … finish reading 3D Rover

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Jolly Rover in Indie Royale Bundle

Even now, nearly two years after release, I’m so happy to still be able to announce new things for Jolly Rover. First and foremost, is it’s in the latest Indie Royale Bundle (PC/Mac), which is St Patrick’s Day themed. I … finish reading Jolly Rover in Indie Royale Bundle

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Ayopa to publish MacGuffin’s Curse on App stores

I’ve just received word that I can finally announce some news I’ve been sitting on for months. Ayopa games will be publishing MacGuffin’s Curse on the App stores this April. This includes the Mac App Store! We will still be … finish reading Ayopa to publish MacGuffin’s Curse on App stores

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Press Start to Play

With GDC fast approaching we’ve been hard at work sending out emails to all press, great and small, to entice them into taking an interest in MacGuffin’s Curse, and possibly writing an article, interview, preview or review. Marketing and PR … finish reading Press Start to Play

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Brawsome’s mega-GDC 2012 experience

Holy crap, I haven’t posted on this thing in ages! I’m sorry. But working 60+ hour weeks to get MacGuffin done and hold down my other contract work and trying to do the family thing has stretched my time a … finish reading Brawsome’s mega-GDC 2012 experience

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Freelance Journalists

A while back on the MacGuffin’s Curse facebook page we asked YOU for your best “Odd Spot” to go on our MacGuffin’s Curse profile selection page. We thought it was about time to close this off and announce the winners … finish reading Freelance Journalists

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MacGuffin’s Curse wins Best Game Writing at Freeplay11

After an evening of high nerves and tension, broken by interludes of comedic catharsis, MacGuffin’s Curse took away the award for Best Game Writing at the Freeplay11 awards. Of all the awards on offer, the Best Game Writing award was … finish reading MacGuffin’s Curse wins Best Game Writing at Freeplay11

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MacGuffin’s Curse Sneaky Peek!

Well with MacGuffin’s Curse up for Best Writing at Freeplay this weekend and the team rushing to hit the Beta milestone some time this side of August you’d think there was plenty going on already right? Wrong! The team at … finish reading MacGuffin’s Curse Sneaky Peek!

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MacGuffin’s Curse on Steam this Halloween

There were all manner of Steam puns I was considering with this title, but I didn’t want to trivialise the significance of this. MacGuffin’s Curse is going to be on Steam! If you’ve been following the project, you’ll know that … finish reading MacGuffin’s Curse on Steam this Halloween

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Confessions of an indie game developer

It can be easy to work all hours every day with total disregard for your health, especially when you’re working on something you love and more so when you work from home, but this can be detrimental to both you … finish reading Confessions of an indie game developer

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